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State Machine handling
May 19, 2015
11:50, EEST
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pfpmeijers
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October 29, 2014
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If I specify a state machine object in my model with transitions, causes, effects, etc., is the UA stack and SDK server automatically handling the state machine transitions?
In other words, if a client calls a HasCause referenced method, will the state then be adjusted and an HasEffect referenced event triggered?
Or do I have to program this still via SDK API in my server implementation manually?
What kind of does the SDK provide, except for accesing the state machine related node data?

Grt, Patrick

May 26, 2015
15:30, EEST
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Jouni Aro
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The current implementation does not define any functionality regarding these. If you define your own StateMachineType and generate code for it, you can then implement the custom functionality yourself. In fact, if you inherit from any standard type that defines methods (such as ProgramStateMachineType), you must implement all the methods yourself.

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