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2:16, EET
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December 9, 2024
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Hello
Event data is acquired continuously at 5-second intervals from the Prosys OPC Simulation Server using uaClient.historyReadEvents().
> HistoryReadResult[] results = uaClient.historyReadEvents(nodeIds, DateTimeUtil
> DateTimeUtil.toDateTime(readEndDate), UnsignedInteger.valueOf(0), even
> TimestampsToReturn.Source);
The event data to be acquired is defined as standard in the Prosys OPC Simulation Server
Address Space tab, Objects>MyObjects>MyDevice, and alarm data is acquired.
The number of events to be acquired is 200 items of data for the same MyDevice.
When acquiring event data continuously for 7 hours under the above conditions, the acquisition time tends to increase gradually, and it was about 15 milliseconds at the first time, but after 7 hours it has increased to about 59 milliseconds. It has increased by 44 milliseconds in 7 hours. I estimate that these differences will exceed 5 seconds after 113 hours have passed.
Are these issues limited to the free version of Prosys OPC Simulation Server?
Has this been resolved in the paid version?
The version of Prosys OPC Simulation Server used is as follows.
Product Version:5.5.2-362
SDK Version:5.2.8-159
Thanks,
Miya
11:34, EET
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April 3, 2012
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Hi,
Those nodes in question (i.e. nodes that are not part of the ‘Objects’ tab) are outside of the “simulated nodes” i.e. main features of the application. They are kinda “extra nodes” and are the same nodes that are in the SDK’s SampleConsoleServer example. They are part of the application, because it originally started (just) as a SampleConsoleServer with an UI. That node is the only one for which we support event history thus we have kept them just to have any, but the implementation is the same (or a bit older) than in the SampleConsoleServer: It stores last 10000 events and does a naive looping of the events for history read purposes. Thus once more events have happened, the lookup for the history will get slower, that is expected.
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